#pragma once ///////////////////////////////////////////////////////////////////// // Class2.h - has a mutual dependency relationship with Class1 // // // // Jim Fawcett, CSE687 - Object Oriented Design, Fall 2018 // ///////////////////////////////////////////////////////////////////// #include // forward reference to Class1 class Class1; class Class2 { public: Class2(); ~Class2(); void registerClass1(Class1* pClass1); void say(bool otherSay = true); private: // pointer declaration doesn't need complete Class1 definition Class1* pClass1_ = nullptr; };