#pragma once /////////////////////////////////////////////////////////////// // Comp.h - Declares class that implements a COM interface // // Note that we just left the interface empty here. // // // // Jim Fawcett, CSE775 - Distributed Objects, Spring 2005 // /////////////////////////////////////////////////////////////// #include "resource.h" #include "ATLWindows.h" #if defined(_WIN32_WCE) && !defined(_CE_DCOM) && !defined(_CE_ALLOW_SINGLE_THREADED_OBJECTS_IN_MTA) #error "Single-threaded COM objects are not properly supported on Windows CE platform, such as the Windows Mobile platforms that do not include full DCOM support. Define _CE_ALLOW_SINGLE_THREADED_OBJECTS_IN_MTA to force ATL to support creating single-thread COM object's and allow use of it's single-threaded COM object implementations. The threading model in your rgs file was set to 'Free' as that is the only threading model supported in non DCOM Windows CE platforms." #endif // CComp class ATL_NO_VTABLE CComp : public CComObjectRootEx, public CComCoClass, public IDispatchImpl { public: CComp() { } DECLARE_REGISTRY_RESOURCEID(IDR_COMP) BEGIN_COM_MAP(CComp) COM_INTERFACE_ENTRY(IComp) COM_INTERFACE_ENTRY(IDispatch) END_COM_MAP() DECLARE_PROTECT_FINAL_CONSTRUCT() HRESULT FinalConstruct() { return S_OK; } void FinalRelease() { } public: }; OBJECT_ENTRY_AUTO(__uuidof(Comp), CComp)