///////////////////////////////////////////////////////////////////// // MFCDialogDemoDlg.cpp - Implements Dialog, the visible window // // // // Jim Fawcett, Spring 2004 // ///////////////////////////////////////////////////////////////////// #include "stdafx.h" #include "MFCDialogDemo.h" #include "MFCDialogDemoDlg.h" #include ".\mfcdialogdemodlg.h" #ifdef _DEBUG #define new DEBUG_NEW #endif // CAboutDlg dialog used for App About class CAboutDlg : public CDialog { public: CAboutDlg(); // Dialog Data enum { IDD = IDD_ABOUTBOX }; protected: virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support // Implementation protected: DECLARE_MESSAGE_MAP() }; CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD) { } void CAboutDlg::DoDataExchange(CDataExchange* pDX) { CDialog::DoDataExchange(pDX); } BEGIN_MESSAGE_MAP(CAboutDlg, CDialog) END_MESSAGE_MAP() // ///////////////////////////////////////////////////////////////////// // Derived Dialog Class Constructor // // Don't try to call windows functions here. Window does not // exist yet. // CMFCDialogDemoDlg::CMFCDialogDemoDlg(CWnd* pParent /*=NULL*/) : CDialog(CMFCDialogDemoDlg::IDD, pParent) { m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME); } ///////////////////////////////////////////////////////////////////// // Dynamic Data eXchange (DDX) is an abominable MFC technique // of transfering data to and from controls. I never use it. // void CMFCDialogDemoDlg::DoDataExchange(CDataExchange* pDX) { CDialog::DoDataExchange(pDX); } ///////////////////////////////////////////////////////////////////// // MFC Message maps are macros that build a WinProc Switch Statement // BEGIN_MESSAGE_MAP(CMFCDialogDemoDlg, CDialog) ON_WM_SYSCOMMAND() ON_WM_PAINT() ON_WM_QUERYDRAGICON() //}}AFX_MSG_MAP ON_BN_CLICKED(IDC_BUTTON1, OnBnClickedButton1) ON_BN_CLICKED(IDOK, OnBnClickedOk) END_MESSAGE_MAP() // // CMFCDialogDemoDlg message handlers ///////////////////////////////////////////////////////////////////// // Here's where you call window functions for the first time to // initialize your dialog. // BOOL CMFCDialogDemoDlg::OnInitDialog() { CDialog::OnInitDialog(); // Add "About..." menu item to system menu. // IDM_ABOUTBOX must be in the system command range. ASSERT((IDM_ABOUTBOX & 0xFFF0) == IDM_ABOUTBOX); ASSERT(IDM_ABOUTBOX < 0xF000); CMenu* pSysMenu = GetSystemMenu(FALSE); if (pSysMenu != NULL) { CString strAboutMenu; strAboutMenu.LoadString(IDS_ABOUTBOX); if (!strAboutMenu.IsEmpty()) { pSysMenu->AppendMenu(MF_SEPARATOR); pSysMenu->AppendMenu(MF_STRING, IDM_ABOUTBOX, strAboutMenu); } } // Set the icon for this dialog. The framework does this automatically // when the application's main window is not a dialog SetIcon(m_hIcon, TRUE); // Set big icon SetIcon(m_hIcon, FALSE); // Set small icon // TODO: Add extra initialization here CString msg = " Hi there\r\n CSE775"; SetDlgItemText(IDC_EDIT1,msg); return TRUE; // return TRUE unless you set the focus to a control } void CMFCDialogDemoDlg::OnSysCommand(UINT nID, LPARAM lParam) { if ((nID & 0xFFF0) == IDM_ABOUTBOX) { CAboutDlg dlgAbout; dlgAbout.DoModal(); } else { CDialog::OnSysCommand(nID, lParam); } } // // If you add a minimize button to your dialog, you will need the code below // to draw the icon. For MFC applications using the document/view model, // this is automatically done for you by the framework. void CMFCDialogDemoDlg::OnPaint() { if (IsIconic()) { CPaintDC dc(this); // device context for painting SendMessage(WM_ICONERASEBKGND, reinterpret_cast(dc.GetSafeHdc()), 0); // Center icon in client rectangle int cxIcon = GetSystemMetrics(SM_CXICON); int cyIcon = GetSystemMetrics(SM_CYICON); CRect rect; GetClientRect(&rect); int x = (rect.Width() - cxIcon + 1) / 2; int y = (rect.Height() - cyIcon + 1) / 2; // Draw the icon dc.DrawIcon(x, y, m_hIcon); } else { CDialog::OnPaint(); } } // The system calls this function to obtain the cursor to display while the user drags // the minimized window. HCURSOR CMFCDialogDemoDlg::OnQueryDragIcon() { return static_cast(m_hIcon); } ///////////////////////////////////////////////////////////////////// // Added after running the Application Wizard // void CMFCDialogDemoDlg::OnBnClickedButton1() { CString str; GetDlgItemText(IDC_EDIT1,str); MessageBox(str.GetString(),"Button Click Event"); CEdit* pCEdit = (CEdit*)GetDlgItem(IDC_EDIT1); pCEdit->SetSel(0,-1); pCEdit->SetFocus(); } ///////////////////////////////////////////////////////////////////// // Added after running the Application Wizard // void CMFCDialogDemoDlg::OnBnClickedOk() { MessageBox("Implement OnBnClickedOk() to prevent OK click from killing Dialog"); // OnOK(); // Don't allow CDialog::OnOK() to be called - that kills dialog. }