// ChildView.h : interface of the CChildView class // ///////////////////////////////////////////////////////////////////////////// #if !defined(AFX_CHILDVIEW_H__95345D6B_2323_4DFA_8C45_F49AC25543D1__INCLUDED_) #define AFX_CHILDVIEW_H__95345D6B_2323_4DFA_8C45_F49AC25543D1__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 ///////////////////////////////////////////////////////////////////////////// // CChildView window class CChildView : public CWnd { // Construction public: CChildView(); // Attributes public: // Operations public: // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(CChildView) protected: virtual BOOL PreCreateWindow(CREATESTRUCT& cs); //}}AFX_VIRTUAL // Implementation public: virtual ~CChildView(); // Generated message map functions protected: //{{AFX_MSG(CChildView) afx_msg void OnPaint(); afx_msg void OnMouseMove(UINT nFlags, CPoint point); afx_msg void OnLButtonDown(UINT nFlags, CPoint point); afx_msg int OnCreate(LPCREATESTRUCT lpCreateStruct); //}}AFX_MSG DECLARE_MESSAGE_MAP() private: int m_DisplayY; int m_DisplayX; CStatic* m_pCStatic; CStatic m_CStatic1; int m_TriangleX; int m_TriangleY; int m_MouseX; int m_MouseY; }; ///////////////////////////////////////////////////////////////////////////// //{{AFX_INSERT_LOCATION}} // Microsoft Visual C++ will insert additional declarations immediately before the previous line. #endif // !defined(AFX_CHILDVIEW_H__95345D6B_2323_4DFA_8C45_F49AC25543D1__INCLUDED_)