///////////////////////////////////////////////////////////////////////////// // WizFrameWin.h - This is the Declaration of Application Class // // // // Jim Fawcett, CSE791 - Distributed Objects, Demonstration, Spring 2001 // ///////////////////////////////////////////////////////////////////////////// #if !defined(AFX_WIZFRAMEWIN_H__428F5AF4_FEB4_4558_B3F5_14386DAB2418__INCLUDED_) #define AFX_WIZFRAMEWIN_H__428F5AF4_FEB4_4558_B3F5_14386DAB2418__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 #ifndef __AFXWIN_H__ #error include 'stdafx.h' before including this file for PCH #endif #include "resource.h" // main symbols ///////////////////////////////////////////////////////////////////////////// // CWizFrameWinApp: class CWizFrameWinApp : public CWinApp { public: CWizFrameWinApp(); // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(CWizFrameWinApp) public: virtual BOOL InitInstance(); //}}AFX_VIRTUAL public: //{{AFX_MSG(CWizFrameWinApp) afx_msg void OnAppAbout(); // NOTE - the ClassWizard will add and remove member functions here. // DO NOT EDIT what you see in these blocks of generated code ! //}}AFX_MSG DECLARE_MESSAGE_MAP() }; ///////////////////////////////////////////////////////////////////////////// //{{AFX_INSERT_LOCATION}} // Microsoft Visual C++ will insert additional declarations immediately before the previous line. #endif // !defined(AFX_WIZFRAMEWIN_H__428F5AF4_FEB4_4558_B3F5_14386DAB2418__INCLUDED_)