// MFCclient.h : main header file for the MFCCLIENT application // #if !defined(AFX_MFCCLIENT_H__D49292D0_0317_11D4_8EF7_C4F315000000__INCLUDED_) #define AFX_MFCCLIENT_H__D49292D0_0317_11D4_8EF7_C4F315000000__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 #ifndef __AFXWIN_H__ #error include 'stdafx.h' before including this file for PCH #endif #include "resource.h" // main symbols #include "MFCclient_i.h" ///////////////////////////////////////////////////////////////////////////// // CMFCclientApp: // See MFCclient.cpp for the implementation of this class // class CMFCclientApp : public CWinApp { public: CMFCclientApp(); // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(CMFCclientApp) public: virtual BOOL InitInstance(); virtual int ExitInstance(); //}}AFX_VIRTUAL // Implementation //{{AFX_MSG(CMFCclientApp) // NOTE - the ClassWizard will add and remove member functions here. // DO NOT EDIT what you see in these blocks of generated code ! //}}AFX_MSG DECLARE_MESSAGE_MAP() private: BOOL m_bATLInited; private: BOOL InitATL(); }; ///////////////////////////////////////////////////////////////////////////// //{{AFX_INSERT_LOCATION}} // Microsoft Visual C++ will insert additional declarations immediately before the previous line. #endif // !defined(AFX_MFCCLIENT_H__D49292D0_0317_11D4_8EF7_C4F315000000__INCLUDED_)