Parts.txt ======================================== The parts in this demo are: - GUI (C# WPF Application) - Demonstrates C# user interface sending messages through native C++ communication channel to a remote server. - Connects to channel through Translater - Translater (C++\CLI dll) - Defines managed message class - Translates managed messages and strings to native messages and strings and vice versa. - Connects to channel via the CommLibWrapper. - Managed code (C++\CLI) is isolated from native code (C++) using IComm interface and CommLibWrapper factory - MessagePassingComm (C++) - Sends messages through socket-based one-way channels - Sends files as a series of chunks with message headers - Each endpoint has both a sender and receiver, wrapped in a Comm object - Sockets (C++) - Socket library the supports both IP4 and IP6 protocols - Provides three classes Socket, SocketConnector, and SocketListener - Message (C++) - Defines messages as collections of attributes - ServerPrototype (C++) - Processes incoming messages based on ServerProc callable objects, keyed to a message's command attribute - FileSystem (C++) - Provides static functions for managing files, paths, and directories -