#pragma once
///////////////////////////////////////////////////////////////////////////////
// Form1.h - Demonstrate Drawing on a C++/CLI form //
// //
// Jim Fawcett, CSE681 - Software Modeling and Analysis, Fall 2008 //
///////////////////////////////////////////////////////////////////////////////
#include "../DrawLib/DrawLib.h"
namespace Drawer {
using namespace System;
using namespace System::ComponentModel;
using namespace System::Collections;
using namespace System::Windows::Forms;
using namespace System::Data;
using namespace System::Drawing;
using namespace System::Drawing::Drawing2D;
///
/// Summary for Form1
///
/// WARNING: If you change the name of this class, you will need to change the
/// 'Resource File Name' property for the managed resource compiler tool
/// associated with all .resx files this class depends on. Otherwise,
/// the designers will not be able to interact properly with localized
/// resources associated with this form.
///
public ref class Form1 : public System::Windows::Forms::Form
{
public:
Form1(void)
{
InitializeComponent();
}
protected:
~Form1()
{
if (components)
{
delete components;
}
}
private:
System::Windows::Forms::Button^ button1;
System::Windows::Forms::Button^ button2;
System::ComponentModel::Container ^components;
#pragma region Windows Form Designer generated code
///
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
///
void InitializeComponent(void)
{
this->button1 = (gcnew System::Windows::Forms::Button());
this->button2 = (gcnew System::Windows::Forms::Button());
this->SuspendLayout();
//
// button1
//
this->button1->Anchor = static_cast((System::Windows::Forms::AnchorStyles::Bottom | System::Windows::Forms::AnchorStyles::Left));
this->button1->Location = System::Drawing::Point(56, 223);
this->button1->Name = L"button1";
this->button1->Size = System::Drawing::Size(75, 23);
this->button1->TabIndex = 0;
this->button1->Text = L"draw";
this->button1->UseVisualStyleBackColor = true;
this->button1->Click += gcnew System::EventHandler(this, &Form1::button1_Click);
//
// button2
//
this->button2->Anchor = static_cast((System::Windows::Forms::AnchorStyles::Bottom | System::Windows::Forms::AnchorStyles::Left));
this->button2->Location = System::Drawing::Point(161, 223);
this->button2->Name = L"button2";
this->button2->Size = System::Drawing::Size(75, 23);
this->button2->TabIndex = 1;
this->button2->Text = L"save";
this->button2->UseVisualStyleBackColor = true;
this->button2->Click += gcnew System::EventHandler(this, &Form1::button2_Click);
//
// Form1
//
this->AutoScaleDimensions = System::Drawing::SizeF(6, 13);
this->AutoScaleMode = System::Windows::Forms::AutoScaleMode::Font;
this->ClientSize = System::Drawing::Size(284, 264);
this->Controls->Add(this->button2);
this->Controls->Add(this->button1);
this->Name = L"Form1";
this->Text = L"Form1";
this->Load += gcnew System::EventHandler(this, &Form1::Form1_Load);
this->Paint += gcnew System::Windows::Forms::PaintEventHandler(this, &Form1::Form1_Paint);
this->SizeChanged += gcnew System::EventHandler(this, &Form1::Form1_SizeChanged);
this->ResumeLayout(false);
}
#pragma endregion
private:
Image^ image;
Rectangle rect;
System::Drawing::Region^ region;
bool redraw;
static bool first = true;
int left, top, width, height;
//----< initialize form >--------------------------------------------------
System::Void Form1_Load(System::Object^ sender, System::EventArgs^ e)
{
redraw = false;
rect = this->ClientRectangle;
rect.Width -= 20;
rect.Height -= 65;
rect.X = 10;
rect.Y = 10;
region = gcnew System::Drawing::Region(rect);
}
//----< generate drawing - just a random rectangle here >------------------
void prepareDrawing(Graphics^% g)
{
// access to native drawing code
Drawer::DrawingInfo^ di = gcnew Drawer::DrawingInfo();
if(redraw)
{
int* points = di->getPoints();
left = points[0];
top = points[1];
width = points[2];
height = points[3];
}
g->FillRectangle(Brushes::BlanchedAlmond,left,top,width,height);
g->DrawRectangle(Pens::Black,left,top,width,height);
g->DrawString(
redraw.ToString(),
this->Font,
Brushes::Black,
float(left+10),float(top+10)
);
first = false;
}
//----< paint handler >----------------------------------------------------
System::Void Form1_Paint(
System::Object^ sender, System::Windows::Forms::PaintEventArgs^ e
)
{
Graphics^ g = e->Graphics;
g->Clip = region;
g->FillRectangle(Brushes::White,10,10,rect.Width,rect.Height);
g->DrawRectangle(Pens::Black,10,10,rect.Width,rect.Height);
prepareDrawing(g);
redraw = false;
}
//----< save button handler >----------------------------------------------
System::Void button2_Click(System::Object^ sender, System::EventArgs^ e)
{
Graphics^ saveGraphics = this->CreateGraphics();
image = gcnew Bitmap(
this->ClientRectangle.Width,
this->ClientRectangle.Height,
saveGraphics
);
Graphics^ imageGraphics = Graphics::FromImage(image);
saveGraphics->Clip = region;
saveGraphics->FillRectangle(Brushes::White,10,10,rect.Width,rect.Height);
saveGraphics->DrawRectangle(Pens::Black,10,10,rect.Width,rect.Height);
prepareDrawing(imageGraphics);
image->Save("SavedDrawing.png");
this->Invalidate();
}
//----< resize handler >---------------------------------------------------
System::Void Form1_SizeChanged(System::Object^ sender, System::EventArgs^ e)
{
rect = this->ClientRectangle;
rect.Width -= 20;
rect.Height -= 65;
rect.X = 10;
rect.Y = 10;
region = gcnew System::Drawing::Region(rect);
redraw = false;
this->Invalidate();
}
//----< draw button handler >----------------------------------------------
System::Void button1_Click(System::Object^ sender, System::EventArgs^ e)
{
redraw = true;
this->Invalidate();
}
};
}